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Old Dec 08, 2005, 02:42 AM // 02:42   #21
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Does Healing Signet give you negative AL if you have no armor on?
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Old Dec 08, 2005, 02:49 AM // 02:49   #22
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Quote:
Originally Posted by Rogmar
try using weapons that lower armor, like the one what gives damage always -10 armor while attacking
I know I have a -5 armor always scroll... hm... that's another -15 armor right there.
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Old Dec 08, 2005, 04:51 AM // 04:51   #23
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no offense but that 1 looks photoshopped....
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Old Dec 08, 2005, 04:57 AM // 04:57   #24
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Quote:
Originally Posted by Hooray Nuke
no offense but that 1 looks photoshopped....
Really? How so?
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Old Dec 08, 2005, 05:01 AM // 05:01   #25
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Because everything that isn't absolutely normal by everyone's standards is photoshopped, duh
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Old Dec 08, 2005, 05:03 AM // 05:03   #26
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Just because you don't believe it or think it is plausible doesn't mean its photoshopped.
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Old Dec 08, 2005, 05:10 AM // 05:10   #27
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ZOMG my avatar's Photoshopped!

Back on topic, slightly, this is an excellent counterpart to that max HP build I had going way back when. It'd be nice to test the limits of GW. -9999 hp? (I'm listening to Final Fantasy music right now, ignore me.)
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Old Dec 08, 2005, 05:10 AM // 05:10   #28
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no i believe it, it is just that the 1 is lower down than the rest of the 980 and its a brighter color.
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Old Dec 08, 2005, 05:24 AM // 05:24   #29
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Well I'll give you a platinum to go into the Underworld using Healing Signet and Frenzy to see for yourself.

And now I think I will have to find a -10 when attacking weapon along with a -5 offhand.
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Old Dec 08, 2005, 08:46 AM // 08:46   #30
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Quote:
Originally Posted by Racthoh
And now I think I will have to find a -10 when attacking weapon along with a -5 offhand.
Why would you use that? It won't stack with the signet (you can't attack and use a signet at the same time), and -40AL from Healing Signet is better.

Now I'd be curious to see a few more damage statistics with and without a signet. If the average damage is the same, you can't have a negative armor. If your average damage is doubled, you can reach -40AL. If you're reluctant to spend platinums for this test, just bring a monk friend and ask him to stay away and to rebirth you. Infinite testing for only 1k.
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Old Dec 08, 2005, 08:48 AM // 08:48   #31
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Quote:
Originally Posted by FrogDevourer
Why would you use that? It won't stack with the signet (you can't attack and use a signet at the same time), and -40AL from Healing Signet is better.

Now I'd be curious to see a few more damage statistics with and without a signet. If the average damage is the same, you can't have a negative armor. If your average damage is doubled, you can reach -40AL. If you're reluctant to spend platinums for this test, just bring a monk friend and ask him to stay away and to rebirth you. Infinite testing for only 1k.
The -5 is always.

Naked ranger, meteor from hydra outside Augury = 322 dmg. With healing signet, 703 damage. With Frenzy, 1,406. And that's the news.

Last edited by unienaule; Dec 08, 2005 at 08:55 AM // 08:55..
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Old Dec 08, 2005, 08:50 AM // 08:50   #32
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*slaps self in face* ... well I still need a -5 offhand.
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Old Dec 08, 2005, 09:13 AM // 09:13   #33
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holy crap...

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Old Dec 08, 2005, 09:23 AM // 09:23   #34
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Well here is some sample data... there was probably an easier way to do to this...

No armour + Frenzy: 1600, 820, 1600, 918, 868
No armour + Frenzy + Healing Signet: 3200, 1974, 3200, 2236, 3200

Here is a collection of my pain:


If negative armour is possible then, how would armour pentration work?

Last edited by Racthoh; Dec 08, 2005 at 09:25 AM // 09:25..
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Old Dec 08, 2005, 09:39 AM // 09:39   #35
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...
I had a +5 armor focus equipped. Balls! My next 2 tries resulted in 1606 and 2166.

Well, you'd have to set up a GvG, give the hittee a 10/10 sundering weapon, and then have at it with wild blow.

Last edited by unienaule; Dec 08, 2005 at 09:44 AM // 09:44..
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Old Dec 08, 2005, 08:09 PM // 20:09   #36
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Thanks for your quick test, Racthoh (and unienaule). That's an impressive amount of damage.

1600 (or 3200 with signet) seems to be the max damage, and possibly a critical value if you were running (and hit in the back). If you were not hit by a critical, you can expect a 40% bonus from an actual critical. Note that Aatxes being lvl28, their chance to land a critical is somewhat high (66% according to SonOfRah's unreliable formula) so 3200 might be the max value.

If armor penetration works the way Ensign described it, then it probably *reduces* the absolute value of your negative armor and therefore increases it. To test this, you need a human partner (unrated GvG) to hit you with 2 different spells (one air spell with 25% penetration, one spell without penetration) that deal the same amount of damage. The damage won't be random and you'll see the effect of the armor penetration.
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Old Dec 08, 2005, 08:34 PM // 20:34   #37
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Hmm, 1k a pop... This looks like a very expensive experiment. I'm wondering which hit harder, Aataxes or Glint. The purpose is to test the largest dmg inflicted right? I think the titans hit lvl 2 pretty hard.
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Old Dec 08, 2005, 08:40 PM // 20:40   #38
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Holy crap... I hadn't even thought of that, imagine level 1, heal sig + frenzy vs. meteor outside augury!!!
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Old Dec 08, 2005, 10:09 PM // 22:09   #39
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Whats funny is if you had this, and Symbiosis and some spamming random enchantments on you. Dont know if it'd even work, but It'd be cool to see someone Survive one of the max PvE hit - hits.
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Old Dec 08, 2005, 10:28 PM // 22:28   #40
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The best part is, it WOULD work.
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